The Sustainable Development Goals (SDGs) are a total of 17 global sustainable development goals that were adopted by the United Nations (UN) in September 2015 and came into force in January 2016. Ecological, economic and social challenges such as climate change, inequality and poverty are to be solved by 2030 by means of this strategy. Here’s how the European mineral raw materials industry is contributing to these goals.
Climate change is perhaps the most important issue facing our world today. Its consequences could be catastrophic to all the people, animals and plants that live on this Earth. As a foundational sector that affects many other industries and activities through the raw materials produced, there are a variety of ways the European mineral raw materials industry helps fight climate change. These contributions fall into two main categories: providing materials for sustainable efforts and continuously improving processes within the mineral raw materials sector.
Read more on The Briefcase innovative project that brings the opportunity to learn more about minerals through hands-on experience. The specific target audience are primary and secondary schools which include from 6 to 18-year-old students and their teachers. The project is orientated for Wider Society Learning (WSL) and aims to raise students’ knowledge of mining activities and mineral applications.
Download The Briefcase poster. The Briefcase and the 3D Briefcase are a Wider Society Learning projects which raise social awareness of the use of and need for raw materials.
The aim of this document is to provide a general overview of the contents for the new physical briefcases’ configuration. These guidelines are based on the conclusions of the earlier deliverable issued in April 2019, and also to create additional contents if it is required, assuring that the “sensible questions” are dealt and clearly communicated to each public target through the game and in the manuals.
The aim of this document is to provide a pedagogic guide for the teachers. It is configured in order to provide a tool that can be used in an autonomous way during standard daily lessons.
The pedagogic guide takes a tour of the Thematic Briefcase contents, game stories, game rules and educative goals of each one in order to provide a complete view for the teachers.
The Briefcase Games provide an opportunity to teach the pupils about minerals through an educative game, a competition which motivates them to know more about the mining activities. The Briefcase games are not only the physical version located at the project partners sites to be borrow to the schools and educative centres, but also the Virtual Briefcase Game offered for free.
The current manual has the aim of be used as a basic operation guide for the Briefcase games, allowing the reader to acquire skills and knowledge required to enjoy the games as an advisory tool which can be checked by the users at any moment.
It intends to provide a detailed idea of the scope and benefits provided by the educative tool and it allows learning using a non-conventional tool to awake the interest of the players who will learn in a different way, more interactive. The target of this document is to provide a general guide for the users coming from the general public, in order to provide a tool that can be used in an autonomous way.